To achieve that, we have merged all 4 Tournament Encounters per Tournament Province into one, bigger Encounter. Its better to use the space you get from deleting non boosted to be better used by upgrading your boosted and putting in more infrastructure and to trade with your fellowship/neighbourhood to get the goods you need. One of the most noticeable changes when first starting to play the new Tournaments is that you can Cater or Battle directly from the World Map, without having to enter a Tournament Province. Human basic good factories are larger than Elves so they produce more. Humans tend to need 2-3 more factories for tier 2 and 3 goods until superior level. The most logic choice for these provinces would be the Sorceress, since she is considered good agains both the Knights and the heavy ranged units. Elves tend to need 1-2 more factories for tier 1 goods until superior level. all waves have same maps, meaning encounter 16. every spire has only 16 maps (they are all different), encounter 1 on stage 1 is same as encounter 1 on stage 3. The new tourney structure of 1 fight/province and always facing 5 enemy squads also includes a mix of enemy unit types that were not seen in the old structure. Fill the space with temporary buildings you plan to remove later to meet future needs. This spreadsheet is meant for end tech players where everybody is leading to anyway and for provinces 10+ where all the fun starts. They still apply to map province battles. In one of my cities marble is my tier 1 boosted good, and its on 382%, I am currently getting 1007 marble per day on at lvl 15, however if it was non boosted I would only get 173 per day. The problem with most of the tourney fighting guides by type of tourney: theyre outdated since the change in the tourney structure. To collect Relics you will need to go onto the World Map, scout Provinces, and solve Encounters. You can also use relics to produce Enchantments in the Magic Academy. They will allow you to produce more Goods in less time. I would suggest that you sell your non-boosted goods buildings for while you're finding it annoying now that the differences are great they will become even worse as your boosted goods percentage goes up. As said before, Relics are very important as they will allow you to boost the production of your Bonus Goods. On the World Map, your boosts are the ones which are immediately north, south east and south westĪlso on the World Map, hold your mouse over the blue circle with the exclamation mark and it will show you how many more relics you need for the next boost and any boosted goods which aren't available will be locked, you can also click this and it will give you more detail on how many of each relic you currently have In the Main Hall, click on the tab "Relics" and you'll see that your relics are highlighted. There are 3 ways to check what your boosted goods are: As you progress through the game you will acquire relics in your boosted goods which will increase the percentage boost. Some info: I am at the end of Chapter II, one province away from next chapter. The main reason is that steel, scrolls and elixir are your boosts so you will always get more per production than the other non-boosted goods. Here are five battles, all from the same province.
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